Then researchers began to note the advances in brain scanning that enabled observing brain activity while the subject was using or learning video games or weapons systems using. The studies conducted via scanning confirmed that those who played video games or used these new fire control systems had their brains changed. That’s not as bizarre as it sounds as this was the same as learning new mental skills. This key difference was that using the computer-based combat simulators and wargames users acquired useful new skills more quickly.
Now researchers are seeking to test another side effect of wargames noted in the 1970s; how games simulating the situations commanders face in combat can produce more successful combat commanders.
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